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There are Thorns-centered builds, particularly for Crusaders, along with skill runes and passive skills and items that enhance the Thorns damage or grant it special properties. However, it cannot score Critical Hits, and does not benefit from Critical Hit Chance or Damage in any way. Thorns damage is increased by your primary attribute, 1% per point, as any other damage. While Thorns only trigger when the character is attacked, skills like Aberrant Animator can bestow these on pets as well. However, with patches, it was allowed to benefit from Physical elemental skill damage bonuses, unless another type is specifically stated. Damage type of this hit is not elemental if used against players, it takes the average of resistances to mitigate ( Armor also works against it). Thorns automatically damage enemies when they hit the player with any direct melee or ranged attack. Melee and ranged attackers take X damage) are a secondary statistic in Diablo III that can appear on any non-weapon item (although Neanderthal and Nailbiter weapons can roll Thorns as well).
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